Settings Guide Book
Deprecated Stuff
Old Campaign Notes
Future Campaign Ideas
Other Homebrew
Toolbox
Settings Guide Book
Deprecated Stuff
Old Campaign Notes
Future Campaign Ideas
Other Homebrew
Toolbox
This is an old revision of the document!
The Gang Gets a Job and Promptly Gets Lost
Act 1 notes have been retired but can still be found here
Oh the Places You'll Go a.k.a. The Gang Ruins Mat's Setting
List of NPC's has been updated
Before departure, the team took some time to explore obsidian and work on themselves.
After your sortie into town, you met at the boarding platform to embark on the Heirophant Green, a gigantic and luxurious land-steamer bound for Cardean by way of Valmeadow. While aboard you had several brushes with the Alaraesian high society. Listed here. On board, Vola, and by extension you, were hired to help solve the murder of Narthin Nagwin, a well off dragonborn heiress. To make a long story short, you found that Inal, Narthins’ handmaiden, had killed her mistress because she was going to for Sumisu (her lover and Narthins’ cousin) to leave her. You also found that Batu and Narthin were romantically involved. Inal was deposited with the proper authorities in Brightmount / Darkmount and you were upgraded to first class accommodations, having been stiffed for several thousand gold pieces.
The land-steamer will traverse hilly and rough terrain in Farneasand Valmeadow before stopping briefly in Brightmount, this leg of the trip will take approximately two weeks. Finally, you will rocket through the well-groomed flatlands of Cardean to the city of Station during the final week long trek of your journey.
The gang gets froggy?