====== Poison. ====== Ouranite, Uncommon Often found during the processing of large poisonous beasts, this ouranite is favored among the paranoid for the resistance it provides to various poisons. * **Armor** – When you are successfully hit by a Melee Attack, your armor releases a spray of poison into your assailants face. The attacker must succeed on a DC 14 Constitution saving throw or become Poisoned for 1d4+1 rounds. If the attacker succeeds on this saving throw, they cannot be the subject of this ability again until after you have taken a long rest. * **Weapon** – You may choose to poison the target of a successful attack instead of dealing your normal damage. They gain the Poisoned condition and take 1 point of Constitution damage per round for 1d4+1 rounds unless the affected creature makes a successful DC 14 Constitution saving throw. Once a creature resists this effect, or has been affected by this poison, it cannot be effected by it again for 24 hours. * **Other** – You gain immunity to poison and the Poisoned condition.